However, the vast majority of these do not require skill to be evaded, if not to be careful. Not to mention so many more elements that all of you already know. In the temple you can be crushed by traps if you don't look closely. If you go carelessly through Neo Babylon, a block can crush you, shoot you, an orb can damage you a lot and push you to a game where you will continue to be hit. Both in the jungle and in the Tide Pool, there are bear traps, hidden with the decoration of the ground, that if you step on them they end your game. If you are not attentive to the whole scene, a trap can hit you. If you put a bomb, something might fly out and hit you. It is something like playing to be a surgeon, where any mistake can be fatal. This game requires you to be very careful with every action you do. The fact is that this game is not 10% skill and 90% RNG (Or luck). And also, probably, you will feel frustrated when spending several hours of game to lose all your advance from one second to another, and you will start to get frustrated and complain that the game is unfair, since this game hits you where it hurts the most: you gamer pride.Īnd recently, I realized why this game causes such negative emotions in so many people, including me.Ī few days ago I criticized the game for having unfair mechanics, but mainly blaming the Volcana drill and the lava pits (A classic) and something that I have not seen so much debate, the stun time of your character, since I knew that technically all my other deaths have been my fault, since I have made some mistake. If you're like me, you were probably interested in this game because of its difficulty, and because you like challenges and consider yourself a good 2D platform player.
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